Skip to content

更新数据连接

此时,我们有一个 team 表:

idnameheadquarters
1PreventersSharp Tower
2Z-ForceSister Margaret's Bar

以及一个 hero 表:

idnamesecret_nameageteam_id
1DeadpondDive Wilsonnull2
2Rusty-ManTommy Sharp481
3Spider-BoyPedro Parqueadornullnull

其中一些英雄属于某个团队。

现在我们将看到如何 更新 这些行之间的连接。

我们将继续使用创建英雄的代码,并对其进行更新。

👀 完整文件预览
from sqlmodel import Field, Session, SQLModel, create_engine


class Team(SQLModel, table=True):
    id: int | None = Field(default=None, primary_key=True)
    name: str = Field(index=True)
    headquarters: str


class Hero(SQLModel, table=True):
    id: int | None = Field(default=None, primary_key=True)
    name: str = Field(index=True)
    secret_name: str
    age: int | None = Field(default=None, index=True)

    team_id: int | None = Field(default=None, foreign_key="team.id")


sqlite_file_name = "database.db"
sqlite_url = f"sqlite:///{sqlite_file_name}"

engine = create_engine(sqlite_url, echo=True)


def create_db_and_tables():
    SQLModel.metadata.create_all(engine)


def create_heroes():
    with Session(engine) as session:
        team_preventers = Team(name="Preventers", headquarters="Sharp Tower")
        team_z_force = Team(name="Z-Force", headquarters="Sister Margaret's Bar")
        session.add(team_preventers)
        session.add(team_z_force)
        session.commit()

        hero_deadpond = Hero(
            name="Deadpond", secret_name="Dive Wilson", team_id=team_z_force.id
        )
        hero_rusty_man = Hero(
            name="Rusty-Man",
            secret_name="Tommy Sharp",
            age=48,
            team_id=team_preventers.id,
        )
        hero_spider_boy = Hero(name="Spider-Boy", secret_name="Pedro Parqueador")
        session.add(hero_deadpond)
        session.add(hero_rusty_man)
        session.add(hero_spider_boy)
        session.commit()

        session.refresh(hero_deadpond)
        session.refresh(hero_rusty_man)
        session.refresh(hero_spider_boy)

        print("Created hero:", hero_deadpond)
        print("Created hero:", hero_rusty_man)
        print("Created hero:", hero_spider_boy)


def main():
    create_db_and_tables()
    create_heroes()


if __name__ == "__main__":
    main()
from typing import Optional

from sqlmodel import Field, Session, SQLModel, create_engine


class Team(SQLModel, table=True):
    id: Optional[int] = Field(default=None, primary_key=True)
    name: str = Field(index=True)
    headquarters: str


class Hero(SQLModel, table=True):
    id: Optional[int] = Field(default=None, primary_key=True)
    name: str = Field(index=True)
    secret_name: str
    age: Optional[int] = Field(default=None, index=True)

    team_id: Optional[int] = Field(default=None, foreign_key="team.id")


sqlite_file_name = "database.db"
sqlite_url = f"sqlite:///{sqlite_file_name}"

engine = create_engine(sqlite_url, echo=True)


def create_db_and_tables():
    SQLModel.metadata.create_all(engine)


def create_heroes():
    with Session(engine) as session:
        team_preventers = Team(name="Preventers", headquarters="Sharp Tower")
        team_z_force = Team(name="Z-Force", headquarters="Sister Margaret's Bar")
        session.add(team_preventers)
        session.add(team_z_force)
        session.commit()

        hero_deadpond = Hero(
            name="Deadpond", secret_name="Dive Wilson", team_id=team_z_force.id
        )
        hero_rusty_man = Hero(
            name="Rusty-Man",
            secret_name="Tommy Sharp",
            age=48,
            team_id=team_preventers.id,
        )
        hero_spider_boy = Hero(name="Spider-Boy", secret_name="Pedro Parqueador")
        session.add(hero_deadpond)
        session.add(hero_rusty_man)
        session.add(hero_spider_boy)
        session.commit()

        session.refresh(hero_deadpond)
        session.refresh(hero_rusty_man)
        session.refresh(hero_spider_boy)

        print("Created hero:", hero_deadpond)
        print("Created hero:", hero_rusty_man)
        print("Created hero:", hero_spider_boy)


def main():
    create_db_and_tables()
    create_heroes()


if __name__ == "__main__":
    main()

为英雄分配一个团队

假设 Tommy Sharp 利用他“富有的叔叔”的魅力招募 Spider-Boy 加入 Preventers 团队,现在我们需要更新 Spider-Boy 英雄对象,将其连接到 Preventers 团队。

这样做就像更新任何其他字段一样:

# Code above omitted 👆

def create_heroes():
    with Session(engine) as session:

        # Previous code here omitted 👈

        hero_spider_boy.team_id = team_preventers.id
        session.add(hero_spider_boy)
        session.commit()
        session.refresh(hero_spider_boy)
        print("Updated hero:", hero_spider_boy)

# Code below omitted 👇
# Code above omitted 👆

def create_heroes():
    with Session(engine) as session:

        # Previous code here omitted 👈

        hero_spider_boy.team_id = team_preventers.id
        session.add(hero_spider_boy)
        session.commit()
        session.refresh(hero_spider_boy)
        print("Updated hero:", hero_spider_boy)

# Code below omitted 👇
👀 完整文件预览
from sqlmodel import Field, Session, SQLModel, create_engine


class Team(SQLModel, table=True):
    id: int | None = Field(default=None, primary_key=True)
    name: str = Field(index=True)
    headquarters: str


class Hero(SQLModel, table=True):
    id: int | None = Field(default=None, primary_key=True)
    name: str = Field(index=True)
    secret_name: str
    age: int | None = Field(default=None, index=True)

    team_id: int | None = Field(default=None, foreign_key="team.id")


sqlite_file_name = "database.db"
sqlite_url = f"sqlite:///{sqlite_file_name}"

engine = create_engine(sqlite_url, echo=True)


def create_db_and_tables():
    SQLModel.metadata.create_all(engine)


def create_heroes():
    with Session(engine) as session:
        team_preventers = Team(name="Preventers", headquarters="Sharp Tower")
        team_z_force = Team(name="Z-Force", headquarters="Sister Margaret's Bar")
        session.add(team_preventers)
        session.add(team_z_force)
        session.commit()

        hero_deadpond = Hero(
            name="Deadpond", secret_name="Dive Wilson", team_id=team_z_force.id
        )
        hero_rusty_man = Hero(
            name="Rusty-Man",
            secret_name="Tommy Sharp",
            age=48,
            team_id=team_preventers.id,
        )
        hero_spider_boy = Hero(name="Spider-Boy", secret_name="Pedro Parqueador")
        session.add(hero_deadpond)
        session.add(hero_rusty_man)
        session.add(hero_spider_boy)
        session.commit()

        session.refresh(hero_deadpond)
        session.refresh(hero_rusty_man)
        session.refresh(hero_spider_boy)

        print("Created hero:", hero_deadpond)
        print("Created hero:", hero_rusty_man)
        print("Created hero:", hero_spider_boy)

        hero_spider_boy.team_id = team_preventers.id
        session.add(hero_spider_boy)
        session.commit()
        session.refresh(hero_spider_boy)
        print("Updated hero:", hero_spider_boy)


def main():
    create_db_and_tables()
    create_heroes()


if __name__ == "__main__":
    main()
from typing import Optional

from sqlmodel import Field, Session, SQLModel, create_engine


class Team(SQLModel, table=True):
    id: Optional[int] = Field(default=None, primary_key=True)
    name: str = Field(index=True)
    headquarters: str


class Hero(SQLModel, table=True):
    id: Optional[int] = Field(default=None, primary_key=True)
    name: str = Field(index=True)
    secret_name: str
    age: Optional[int] = Field(default=None, index=True)

    team_id: Optional[int] = Field(default=None, foreign_key="team.id")


sqlite_file_name = "database.db"
sqlite_url = f"sqlite:///{sqlite_file_name}"

engine = create_engine(sqlite_url, echo=True)


def create_db_and_tables():
    SQLModel.metadata.create_all(engine)


def create_heroes():
    with Session(engine) as session:
        team_preventers = Team(name="Preventers", headquarters="Sharp Tower")
        team_z_force = Team(name="Z-Force", headquarters="Sister Margaret's Bar")
        session.add(team_preventers)
        session.add(team_z_force)
        session.commit()

        hero_deadpond = Hero(
            name="Deadpond", secret_name="Dive Wilson", team_id=team_z_force.id
        )
        hero_rusty_man = Hero(
            name="Rusty-Man",
            secret_name="Tommy Sharp",
            age=48,
            team_id=team_preventers.id,
        )
        hero_spider_boy = Hero(name="Spider-Boy", secret_name="Pedro Parqueador")
        session.add(hero_deadpond)
        session.add(hero_rusty_man)
        session.add(hero_spider_boy)
        session.commit()

        session.refresh(hero_deadpond)
        session.refresh(hero_rusty_man)
        session.refresh(hero_spider_boy)

        print("Created hero:", hero_deadpond)
        print("Created hero:", hero_rusty_man)
        print("Created hero:", hero_spider_boy)

        hero_spider_boy.team_id = team_preventers.id
        session.add(hero_spider_boy)
        session.commit()
        session.refresh(hero_spider_boy)
        print("Updated hero:", hero_spider_boy)


def main():
    create_db_and_tables()
    create_heroes()


if __name__ == "__main__":
    main()

我们可以简单地 分配 一个值给字段属性 team_id,然后将英雄对象 add() 到会话中,再通过 commit() 提交。

接下来,我们使用 refresh() 来获取最新的数据,并打印它。

在命令行中运行后将输出:

$ python app.py

// 之前的输出省略 😉

// 更新英雄
INFO Engine UPDATE hero SET team_id=? WHERE hero.id = ?
INFO Engine [generated in 0.00014s] (1, 3)
// 提交会话保存更改
INFO Engine COMMIT
// 自动启动一个新事务
INFO Engine BEGIN (implicit)
// 刷新英雄数据
INFO Engine SELECT hero.id, hero.name, hero.secret_name, hero.age, hero.team_id
FROM hero
WHERE hero.id = ?
INFO Engine [cached since 0.08837s ago] (3,)

// 打印更新后的英雄
Updated hero: id=3 secret_name='Pedro Parqueador' team_id=1 name='Spider-Boy' age=None

现在 Spider-Boyteam_id=1,这是 Preventers 团队的 ID。🎉

接下来,我们将看到如何在下一章节中删除连接。💥